πŸ”¬ Research

Build a Lab, produce Red Science packs, then type !research <project> to start. Each Lab consumes 1 Red Science per minute.

πŸ”¬ Tech Tree

Automation (Red)Logistic (Green)Military (Grey)Chemical (Blue)Production (Purple)Utility (Yellow)Space (White)

Hover a tech to spotlight it - amber = what it needs, green = what it unlocks.

Storage25!research storageExcavation50!research excavationSteel Processing50!research steel_processingLamp50!research lampMilitary 267!research military_2Automobilism67!research automobilismConcrete67!research concreteFluid Handling67!research fluid_handlingGrey Science67!research grey_scienceAutomated Rail Tra…67!research automated_rail_transportationFluid Wagon67!research fluid_wagonOil Gathering67!research oil_gatheringFlammables67!research flammablesOil Processing67!research oil_processingBattery67!research batteryblue_science67!research blue_scienceElectric Energy Ac…67!research electric_energy_accumulatorsModules67!research modulesEfficiency Module67!research efficiency_modulePortable Solar Panel67!research portable_solar_panelProductivity Module67!research productivity_moduleQuality Module67!research quality_moduleSpeed Module67!research speed_moduleBelt Immunity Equi…67!research belt_immunity_equipmentNightvision Equipm…67!research nightvision_equipmentPersonal Battery67!research personal_batteryEngine67!research engineElectric Energy Di…67!research electric_energy_distributionMilitary67!research militaryCircuit Network67!research circuit_networkAdv. Material Proc…67!research advanced_material_processingheavy_armor67!research heavy_armorStone Wall80!research stone_wallKnight Training100!research knight_trainingRainbow Trail100!research rainbow_trailAutomation100!research automationEngineering100!research engineeringLogistics100!research logisticsRailway100!research railwayFast Inserter120!research fast_inserterGun Turret125!research gun_turretLogistics 2125!research logistics_2Landfill125!research landfillRadar125!research radarToolbelt150!research toolbeltGreen Science150!research green_scienceExplosives150!research explosivesRed Circuit150!research red_circuitAutomation 2155!research automation_2Gate155!research gatePlastics175!research plasticsSulfur Processing175!research sulfur_processingElectric Mining Dr…200!research electric_mining_drillFirst Contact200!research first_contactBulk Inserter250!research bulk_inserterElectric Engines250!research electric_engineSolar Energy250!research solar_energyRobotics300!research roboticsModular Armor300!research modular_armorLow Density Struct…300!research low_density_structureBlue Circuits300!research blue_circuitYellow Science400!research yellow_sciencePurple Science500!research purple_science

πŸ“‹ All Projects

Type !research <id> in chat to start, !research to check progress.

πŸ”¬ Storage
Unlocks CHESTS to store more resoruces
πŸ’° 25 Red Science points needed
🏭 Machine: Chest
πŸ”’ Requires: automation
!research storage
πŸ”¬ Excavation
Allows you to !upgrade miners to tier 2 (Iron, Copper, Stone)
πŸ’° 50 Red Science points needed
⬆️ Upgrade: !upgrade iron_miner_t2 β†’ iron_miner_t2
⬆️ Upgrade: !upgrade copper_miner_t2 β†’ copper_miner_t2
⬆️ Upgrade: !upgrade stone_miner_t2 β†’ stone_miner_t2
πŸ”’ Requires: automation, engineering
!research excavation
πŸ”¬ Steel Processing
Allows you to build the steel_plate_factory
πŸ’° 50 Red Science points needed
🏭 Machine: Steel Plate Factory
!research steel_processing
πŸ”¬ Lamp
Allows you to build lamps
πŸ’° 50 Red Science points needed
🏭 Machine: Lamp Factory
!research lamp
πŸ”¬ Military 2
*NO USE YET*
πŸ’° 67 Red Science points needed
🏭 Machine: Grenade Factory
🏭 Machine: Piercing Rounds Factory
πŸ”’ Requires: military, green_science, steel_processing
!research military_2
πŸ”¬ Automobilism
*NO USE YET*
πŸ’° 67 Red Science points needed
πŸ”’ Requires: logistics_2, engine
!research automobilism
πŸ”¬ Concrete
*NO USE YET*
πŸ’° 67 Red Science points needed
🏭 Machine: Concrete Factory
πŸ”’ Requires: advanced_material_processing, automation_2
!research concrete
πŸ”¬ Fluid Handling
*NO USE YET*
πŸ’° 67 Red Science points needed
🏭 Machine: Pump Factory
πŸ”’ Requires: engine, automation_2
!research fluid_handling
πŸ”¬ Grey Science
*NO USE YET*
πŸ’° 67 Red Science points needed
🏭 Machine: Grey Science Factory
πŸ”’ Requires: military_2, stone_wall
!research grey_science
πŸ”¬ Automated Rail Transportation
*NO USE YET*
πŸ’° 67 Red Science points needed
πŸ”’ Requires: railway
!research automated_rail_transportation
πŸ”¬ Fluid Wagon
*NO USE YET*
πŸ’° 67 Red Science points needed
πŸ”’ Requires: fluid_handling, railway
!research fluid_wagon
πŸ”¬ Oil Gathering
*NO USE YET*
πŸ’° 67 Red Science points needed
🏭 Machine: Pumpjack Factory
🏭 Machine: Pumpjack Field
πŸ”’ Requires: fluid_handling
!research oil_gathering
πŸ”¬ Flammables
*NO USE YET*
πŸ’° 67 Red Science points needed
πŸ”’ Requires: oil_processing
!research flammables
πŸ”¬ Oil Processing
*NO USE YET*
πŸ’° 67 Red Science points needed
🏭 Machine: Petroleum Refinery
πŸ”’ Requires: oil_gathering
!research oil_processing
πŸ”¬ Battery
*NO USE YET*
πŸ’° 67 Red Science points needed
🏭 Machine: Battery Factory
πŸ”’ Requires: sulfur_processing
!research battery
πŸ”¬ blue_science
*NO USE YET*
πŸ’° 67 Red Science points needed
🏭 Machine: Blue Science Factory
πŸ”’ Requires: sulfur_processing, red_circuit
!research blue_science
πŸ”¬ Electric Energy Accumulators
*NO USE YET*
πŸ’° 67 Red Science points needed
🏭 Machine: Accumulator Factory
πŸ”’ Requires: battery, electric_energy_distribution
!research electric_energy_accumulators
πŸ”¬ Modules
*NO USE YET*
πŸ’° 67 Red Science points needed
πŸ”’ Requires: red_circuit
!research modules
πŸ”¬ Efficiency Module
*NO USE YET*
πŸ’° 67 Red Science points needed
🏭 Machine: Efficiency Module Factory
πŸ”’ Requires: modules
!research efficiency_module
πŸ”¬ Portable Solar Panel
*NO USE YET*
πŸ’° 67 Red Science points needed
πŸ”’ Requires: modular_armor, solar_energy
!research portable_solar_panel
πŸ”¬ Productivity Module
*NO USE YET*
πŸ’° 67 Red Science points needed
🏭 Machine: Productivity Module Factory
πŸ”’ Requires: modules
!research productivity_module
πŸ”¬ Quality Module
*NO USE YET*
πŸ’° 67 Red Science points needed
🏭 Machine: Quality Module Factory
πŸ”’ Requires: modules
!research quality_module
πŸ”¬ Speed Module
*NO USE YET*
πŸ’° 67 Red Science points needed
🏭 Machine: Speed Module Factory
πŸ”’ Requires: modules
!research speed_module
πŸ”¬ Belt Immunity Equipment
*NO USE YET*
πŸ’° 67 Red Science points needed
πŸ”’ Requires: portable_solar_panel
!research belt_immunity_equipment
πŸ”¬ Nightvision Equipment
*NO USE YET*
πŸ’° 67 Red Science points needed
πŸ”’ Requires: portable_solar_panel
!research nightvision_equipment
πŸ”¬ Personal Battery
*NO USE YET*
πŸ’° 67 Red Science points needed
πŸ”’ Requires: portable_solar_panel, battery
!research personal_battery
πŸ”¬ Engine
*NO USE YET*
πŸ’° 67 Red Science points needed
🏭 Machine: Engine Factory
πŸ”’ Requires: steel_processing, green_science
!research engine
πŸ”¬ Electric Energy Distribution
*NO USE YET*
πŸ’° 67 Red Science points needed
🏭 Machine: Medium Pole Factory
🏭 Machine: Big Pole Factory
πŸ”’ Requires: steel_processing, green_science
!research electric_energy_distribution
πŸ”¬ Military
Unlocks the shotgun, shotgun shells and the submachine gun
πŸ’° 67 Red Science points needed
🏭 Machine: Shotgun Factory
🏭 Machine: Shotgun Shells Factory
🏭 Machine: Light Armor Factory
🏭 Machine: Submachine Gun Factory
🏭 Machine: Ammo Factory
⚑ Unlocks active defense: gun turrets, walls, and ammunition.
πŸ”’ Requires: first_contact
!research military
πŸ”¬ Circuit Network
*NO USE YET*
πŸ’° 67 Red Science points needed
πŸ”’ Requires: green_science
!research circuit_network
πŸ”¬ Adv. Material Processing
*NO USE YET*
πŸ’° 67 Red Science points needed
🏭 Machine: Copper Furnace
🏭 Machine: Iron Furnace
🏭 Machine: Steel Furnace
🏭 Machine: Stone Furnace
πŸ”’ Requires: steel_processing, green_science
!research advanced_material_processing
πŸ”¬ heavy_armor
Allows you to produce heavy armor
πŸ’° 67 Red Science points needed
🏭 Machine: Heavy Armor Factory
πŸ”’ Requires: steel_processing, military
!research heavy_armor
πŸ”¬ Stone Wall
Allows you to build stone walls
πŸ’° 80 Red Science points needed
🏭 Machine: Wall Factory
!research stone_wall
πŸ”¬ Knight Training
Unlocks the Knight avatar character.
πŸ’° 100 Red Science points needed
🎭 Avatar: Knight (!char knight)
πŸ”’ Requires: heavy_armor
!research knight_training
πŸ”¬ Rainbow Trail
Gives your Avatar a rainbow trail πŸŒˆβ€‹
πŸ’° 100 Red Science points needed
πŸ’« Trail: Rainbow (!trail rainbow)
!research rainbow_trail
πŸ”¬ Automation
Unlocks Belts & Inserters
πŸ’° 100 Red Science points needed
🏭 Machine: Slow Belt Factory
🏭 Machine: Slow Inserter Factory
🏭 Machine: Long Inserter Factory
!research automation
πŸ”¬ Engineering
Unlocks the Engineering Bay which allows you to upgrade your machines!
πŸ’° 100 Red Science points needed
🏭 Machine: Engineering Bay
πŸ”’ Requires: automation
!research engineering
πŸ”¬ Logistics
Unlocks Splitters & Underground Belts
πŸ’° 100 Red Science points needed
🏭 Machine: Spliter Factory
🏭 Machine: Underground Belt Factory
πŸ”’ Requires: automation
!research logistics
πŸ”¬ Railway
Allows you to produce rails
πŸ’° 100 Red Science points needed
🏭 Machine: Rail Factory
πŸ”’ Requires: engine, logistics_2
!research railway
πŸ”¬ Fast Inserter
Allows you to upgrade inserters into the fast version
πŸ’° 120 Red Science points needed
🏭 Machine: Fast Inserter Factory
!research fast_inserter
πŸ”¬ Gun Turret
Allows you to produce gun turrets.
πŸ’° 125 Red Science points needed
🏭 Machine: Gun Turret Factory
!research gun_turret
πŸ”¬ Logistics 2
Unlocks the fast version of belts, underground belts and splitters.
πŸ’° 125 Red Science points needed
🏭 Machine: Fast Belt Factory
🏭 Machine: Fast Underground Belt Factory
🏭 Machine: Fast Splitter_Factory
πŸ”’ Requires: logistics, green_science
!research logistics_2
πŸ”¬ Landfill
Allows you to produce landfill
πŸ’° 125 Red Science points needed
🏭 Machine: Landfill Factory
πŸ”’ Requires: green_science
!research landfill
πŸ”¬ Radar
Allows you to build radars (no use yet)
πŸ’° 125 Red Science points needed
🏭 Machine: Radar Factory
!research radar
πŸ”¬ Toolbelt
+50% base storage for all resources
πŸ’° 150 Red Science points needed
πŸ”’ Requires: green_science
!research toolbelt
πŸ”¬ Green Science
Allows you to produce green science packs
πŸ’° 150 Red Science points needed
🏭 Machine: Green Science Factory
πŸ”’ Requires: automation, first_contact
!research green_science
πŸ”¬ Explosives
Goes BOOM
πŸ’° 150 Red Science points needed
🏭 Machine: Explosives Plant
πŸ”’ Requires: sulfur_processing
!research explosives
πŸ”¬ Red Circuit
Allows you to produce red circuits
πŸ’° 150 Red Science points needed
🏭 Machine: Red Circuit Factory
πŸ”’ Requires: plastics
!research red_circuit
πŸ”¬ Automation 2
+10% machine effectiveness
πŸ’° 155 Red Science points needed
πŸ”’ Requires: steel_processing, green_science, automation
!research automation_2
πŸ”¬ Gate
*NO USE YET*
πŸ’° 155 Red Science points needed
🏭 Machine: Gate Factory
πŸ”’ Requires: military_2, stone_wall
!research gate
πŸ”¬ Plastics
Allows you to produce plastic from petrolum gas
πŸ’° 175 Red Science points needed
🏭 Machine: Plastic Bar Plant
πŸ”’ Requires: oil_processing
!research plastics
πŸ”¬ Sulfur Processing
Allows you to produce sulfur
πŸ’° 175 Red Science points needed
🏭 Machine: Sulfur Plant
πŸ”’ Requires: oil_processing
!research sulfur_processing
πŸ”¬ Electric Mining Drill
Unlocks the DRILLS - power hungry machines that produce a lot of ore/coal/stone
πŸ’° 200 Red Science points needed
🏭 Machine: Coal Drill
🏭 Machine: Iron Drill
🏭 Machine: Copper Drill
🏭 Machine: Stone Drill
!research electric_mining_drill
πŸ”¬ First Contact
The aliens have been spotted. Unlocks repair kit production and removes building shields.
πŸ’° 200 Red Science points needed
🏭 Machine: Repair Kit Factory
⚑ Buildings are no longer shielded from alien attacks. Repair kits can now be produced.
πŸ”’ Requires: automation
!research first_contact
πŸ”¬ Bulk Inserter
Allows you to build bulk inserter
πŸ’° 250 Red Science points needed
🏭 Machine: Bulk Inserter Factory
πŸ”’ Requires: logistics_2, fast_inserter, red_circuit
!research bulk_inserter
πŸ”¬ Electric Engines
Allows you to build the Electric Engine Factory.
πŸ’° 250 Red Science points needed
🏭 Machine: Electric Engine Factory
πŸ”’ Requires: engine, lubricant
!research electric_engine
πŸ”¬ Solar Energy
*NO USE YET*
πŸ’° 250 Red Science points needed
🏭 Machine: Solar Panel Factory
🏭 Machine: Solar Park
πŸ”’ Requires: steel_processing, green_science
!research solar_energy
πŸ”¬ Robotics
Allows you to build the Flying Robot Frame Factory.
πŸ’° 300 Red Science points needed
🏭 Machine: Flying Robot Frame Factory
πŸ”’ Requires: electric_engine, battery
!research robotics
πŸ”¬ Modular Armor
Used to build battle droids
πŸ’° 300 Red Science points needed
πŸ”’ Requires: red_circuit, heavy_armor
!research modular_armor
πŸ”¬ Low Density Structures
Allows you to build the Low Density Structure Factory.
πŸ’° 300 Red Science points needed
🏭 Machine: Low Density Structure Factory
πŸ”’ Requires: plastics, blue_science
!research low_density_structure
πŸ”¬ Blue Circuits
Allows you to build the Blue Circuit Factory.
πŸ’° 300 Red Science points needed
🏭 Machine: Blue Circuit Factory
πŸ”’ Requires: red_circuit, blue_science
!research blue_circuit
πŸ”¬ Yellow Science
Allows you to build the Yellow Science Factory.
πŸ’° 400 Red Science points needed
🏭 Machine: Yellow Science Factory
πŸ”’ Requires: robotics, blue_circuit, low_density_structure
!research yellow_science
πŸ”¬ Purple Science
Allows you to build the Purple Science Factory.
πŸ’° 500 Red Science points needed
🏭 Machine: Purple Science Factory
πŸ”’ Requires: productivity_module, railway, advanced_material_processing
!research purple_science
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